Chuck Norris Superkicks
Atari 2600
Action
Collector note
Part of Xonox’s double-ender line (two games, two connectors). Later retitled Kung Fu Superkicks / Super Kung Fu after the Chuck Norris license expired.
Facts
- Walking in the grass burns the six-minute timer faster than staying on the path.
- Punch, kick, and block via button plus stick. A shuriken hit sends Norris back to the start of the path.
Related games
- Artillery Duel · Atari 2600Xonox 2600 double-ender partner
- Ghost Manor · Atari 2600Xonox 2600 double-ender partner
Sources
- Chuck Norris Superkicks · Wikipedia
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