Escape from the Mindmaster
Atari 2600
Adventure
Collector note
Requires the Starpath Supercharger.
Facts
- Carry one puzzle peg at a time; the exit stays locked until every peg is in its matching hole. Peg and hole locations randomize each play.
- The Alien Stalker cannot be defeated. A HUD shows the held peg, maze map, facing arrow, and lives.
Related games
- Dragonstomper · Atari 2600Same Starpath Supercharger library
- Communist Mutants from Space · Atari 2600Same Starpath Supercharger library
Sources
- Escape from the Mindmaster · Wikipedia
Collector Comments
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